Johannesburg – Africa could witness growth of up to 12 percent in the video gaming market over the next five years, new data shows.
The projected growth is attributed to Africa’s sizeable youth population and lockdown measures, which combine to create a booming market as young people spend more time on their gadgets at a time gaming is making big inroads into the mobile phone sector.
According to a report by BlueWeave Consulting, South Africa, Kenya, Nigeria and Uganda are the leading growth drivers.
“African gaming industry is expected to register a compound annual growth rate of 12 percent over the forecast period 2021–2026 with the region’s top game developers coming from countries like South Africa, Morocco, Kenya, Nigeria and Uganda,” added ESports.
According to GameAnalytics, the number of mobile gamers grew from 1.2 billion to 1.75 billion per month within the first quarter of 2020, marking an increase of 46 percent.
“Consumers spent over US$19 billion on mobile games in the second quarter 2020. 21 percent of Android and 25 percent of iOS apps downloaded were games. By 2022, it we predict that Android games would be responsible for 56 percent of all mobile game revenue, the report said,” GameAnalyitics.
BlueWeave said browser-based or online-based games are presently gaining a lot of momentum from the game creators.
Telecommunications expert Houda Lahrich said the growth of connectivity in Africa surpassed that of countries in Europe and Asia in recent years.
“The expansion of the 4G network in the region also contributed to the increased number of e-sports players. The e-sports market in Africa is a mobile operator gold mine as countless efforts have been developed by industry associations, e-sports league, gaming centres, and gaming shops,” said Lahrichi.
The video games market in South Africa was said to have specifically witnessed strong growth in the past few years and was expected to continue in this direction.
More than 200 million Africans are below 35-years-old, a key demographic for the gaming sector, with estimates that by 2050 the number of people below 24 could increase by nearly 50 percent.
Lahrichi said, “South Africa’s 20.3 million gamers spent US$120 million on video games in 2019, up 9.4 percent year-on-year and mainly from mobile games. South Africa is the only African country with local servers for most major games.”